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README.md
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README.md
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<div align="center"><img src="assets/godotdev-nvim-logo.svg" width="300"></div>
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# godotdev.nvim
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Batteries-included Neovim plugin for **Godot game development** (Godot 4.3+), using Neovim as an external editor. Provides LSP support for GDScript and Godot shaders, DAP debugging, and Treesitter syntax highlighting.
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# Keymaps
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### LSP
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`gd` → Go to definition
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`gD` → Go to declaration
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`gy` → Type definition
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`gi` → Go to implementation
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`gr` → List references
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`K` → Hover
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`<C-k>` → Signature help
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`<leader>rn` → Rename symbol
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`<leader>ca` → Code action
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`<leader>f` → Format buffer
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`gl` → Show diagnostics
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`[d` / `]d` → Previous/next diagnostic
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- `gd` → Go to definition
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- `gD` → Go to declaration
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- `gy` → Type definition
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- `gi` → Go to implementation
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- `gr` → List references
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- `K` → Hover
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- `<C-k>` → Signature help
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- `<leader>rn` → Rename symbol
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- `<leader>ca` → Code action
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- `<leader>f` → Format buffer
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- `gl` → Show diagnostics
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- `[d` / `]d` → Previous/next diagnostic
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### DAP
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`F5` -> Continue/Start
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`F10` -> Step over
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`F11` -> Step into
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`F12` -> Step out
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`<leader>db` -> Toggle Breakpoint
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`<leader>dB` -> Conditional breakpoint
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- `F5` -> Continue/Start
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- `F10` -> Step over
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- `F11` -> Step into
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- `F12` -> Step out
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- `<leader>db` -> Toggle Breakpoint
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- `<leader>dB` -> Conditional breakpoint
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### DAP UI
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`<leader>du` -> , Toggle UI
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`<leader>dr` -> , Open REPL
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- `<leader>du` -> , Toggle UI
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- `<leader>dr` -> , Open REPL
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## License
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