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<div align="center"><img src="assets/godotdev-nvim-logo.svg" width="300"></div>
# godotdev.nvim
Batteries-included Neovim plugin for **Godot game development** (Godot 4.3+), using Neovim as an external editor. Provides LSP support for GDScript and Godot shaders, DAP debugging, and Treesitter syntax highlighting.
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# Keymaps
### LSP
`gd` → Go to definition
`gD` → Go to declaration
`gy` → Type definition
`gi` → Go to implementation
`gr` → List references
`K` → Hover
`<C-k>` → Signature help
`<leader>rn` → Rename symbol
`<leader>ca` → Code action
`<leader>f` → Format buffer
`gl` → Show diagnostics
`[d` / `]d` → Previous/next diagnostic
- `gd` → Go to definition
- `gD` → Go to declaration
- `gy` → Type definition
- `gi` → Go to implementation
- `gr` → List references
- `K` → Hover
- `<C-k>` → Signature help
- `<leader>rn` → Rename symbol
- `<leader>ca` → Code action
- `<leader>f` → Format buffer
- `gl` → Show diagnostics
- `[d` / `]d` → Previous/next diagnostic
### DAP
`F5` -> Continue/Start
`F10` -> Step over
`F11` -> Step into
`F12` -> Step out
`<leader>db` -> Toggle Breakpoint
`<leader>dB` -> Conditional breakpoint
- `F5` -> Continue/Start
- `F10` -> Step over
- `F11` -> Step into
- `F12` -> Step out
- `<leader>db` -> Toggle Breakpoint
- `<leader>dB` -> Conditional breakpoint
### DAP UI
`<leader>du` -> , Toggle UI
`<leader>dr` -> , Open REPL
- `<leader>du` -> , Toggle UI
- `<leader>dr` -> , Open REPL
## License