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# godotdev.nvim
Batteries-included Neovim plugin for **Godot game development** (Godot 4.3+), using Neovim as an external editor. Provides LSP support for GDScript and Godot shaders, DAP debugging, and Treesitter syntax highlighting.
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# Keymaps
### LSP
-`gd` → Go to definition
-`gD` → Go to declaration
-`gy` → Type definition
-`gi` → Go to implementation
-`gr` → List references
-`K` → Hover
-`` → Signature help
-`rn` → Rename symbol
-`ca` → Code action
-`f` → Format buffer
-`gl` → Show diagnostics
-`[d` / `]d` → Previous/next diagnostic
+- `gd` → Go to definition
+- `gD` → Go to declaration
+- `gy` → Type definition
+- `gi` → Go to implementation
+- `gr` → List references
+- `K` → Hover
+- `` → Signature help
+- `rn` → Rename symbol
+- `ca` → Code action
+- `f` → Format buffer
+- `gl` → Show diagnostics
+- `[d` / `]d` → Previous/next diagnostic
### DAP
- `F5` -> Continue/Start
- `F10` -> Step over
- `F11` -> Step into
- `F12` -> Step out
- `db` -> Toggle Breakpoint
- `dB` -> Conditional breakpoint
+- `F5` -> Continue/Start
+- `F10` -> Step over
+- `F11` -> Step into
+- `F12` -> Step out
+- `db` -> Toggle Breakpoint
+- `dB` -> Conditional breakpoint
### DAP UI
- `du` -> , Toggle UI
- `dr` -> , Open REPL
+- `du` -> , Toggle UI
+- `dr` -> , Open REPL
## License
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