Files
godotdev.nvim/lua/godotdev/reconnect_lsp.lua
2025-09-01 13:00:55 +02:00

24 lines
643 B
Lua

local M = {}
M.reconnect_lsp = function()
local clients = vim.lsp.get_clients()
for _, client in ipairs(clients) do
if client.name == "godot" then
vim.lsp.stop_client(client.id, true)
end
end
vim.cmd("edit") -- triggers LSP reattach
vim.notify("Godot LSP reconnected", vim.log.levels.INFO)
end
vim.api.nvim_create_autocmd("FileType", {
pattern = { "gdscript", "gdresource", "gdshader" }, -- adjust patterns if needed
callback = function()
vim.api.nvim_buf_create_user_command(0, "GodotReconnect", function()
M.reconnect_lsp()
end, { desc = "Reconnect to the Godot LSP server" })
end,
})
return M