fix: actually provide the start_editor_server method
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@@ -12,6 +12,8 @@ local function start_editor_server(pipe)
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vim.notify("Godot editor server started on " .. pipe, vim.log.levels.INFO)
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vim.notify("Godot editor server started on " .. pipe, vim.log.levels.INFO)
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end
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end
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M.start_editor_server = start_editor_server
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-- User command
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-- User command
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vim.api.nvim_create_user_command("GodotStartEditorServer", function(opts)
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vim.api.nvim_create_user_command("GodotStartEditorServer", function(opts)
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start_editor_server(opts.args ~= "" and opts.args or nil)
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start_editor_server(opts.args ~= "" and opts.args or nil)
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