Update README.md

This commit is contained in:
Mathijs Bakker
2025-09-01 12:28:19 +02:00
committed by GitHub
parent ec5657e312
commit 08a34835ca

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@@ -91,9 +91,15 @@ A workaround is to to create a small script which launches the file in Neovim.
chmod +x ~/.local/bin/open-nvim-godot.sh
```
1. Add to PATH:
zsh:
```zsh
echo 'export PATH="$HOME/.local/bin:$PATH"' >> ~/.zshrc && source ~/.zshrc
```
<details><summary>If zsh no works... fall back to bash.</summary>
```bash
echo 'export PATH="$HOME/.local/bin:$PATH"' >> ~/.bashrc && source ~/.bashrc
```
</details>
1. Configure Godot: `Editor > Editor Settings > Text Editor > External` with full path and `{file} {line} {col}`.
<details><summary>Show Screenshot -> Godot Editor Settings</summary><img src="assets/godot-editor-settings-for-neovim.png"></details>