Update README.md
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@@ -91,9 +91,15 @@ A workaround is to to create a small script which launches the file in Neovim.
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chmod +x ~/.local/bin/open-nvim-godot.sh
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```
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1. Add to PATH:
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zsh:
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```zsh
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echo 'export PATH="$HOME/.local/bin:$PATH"' >> ~/.zshrc && source ~/.zshrc
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```
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<details><summary>If zsh no works... fall back to bash.</summary>
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```bash
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echo 'export PATH="$HOME/.local/bin:$PATH"' >> ~/.bashrc && source ~/.bashrc
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```
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</details>
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1. Configure Godot: `Editor > Editor Settings > Text Editor > External` with full path and `{file} {line} {col}`.
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<details><summary>Show Screenshot -> Godot Editor Settings</summary><img src="assets/godot-editor-settings-for-neovim.png"></details>
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